This matte painting was created for my university's project. I made this piece using quite many different softwares. I used Maya and Speedtree for modelling, Mari and Maya for texturing, Arnold for rendering, Photoshop and Nuke for compositing and Premiere Pro for grading. All of the foreground elements were modelled by me, but I used Kitbash 3D's Warzone pack for most of the background buildings.
Matte Painting
Beauty Pass
Ambient Occlusion
Breakdown

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